Not that these things are written in stone or anything. Don't get me wrong my build is VATS pistols, its cool as heck, but I think melee is just far far better. You earn mutations by exposing your character to radiation. Your accuracy with guns is also reduced by 50 percent. VATS crit has to give something up in luck to get the benefit of having tons of mutations without the downside, and that just enhances its agility (and by extension AP pool) even more. The Twisted Muscles mutation is perfect for a melee build because it increases your damage with melee weapons by 25 percent and increases your chance to damage an enemy's limbs. Melee gets the benefit of burning AP for damage (via heavy attacks) like VATS and crits except 100% of the time. It meshes very well with mutations as well.Ī normal VATS build can't run class freak and starched genes without giving something up. Melee just boasts the highest damage output by far. *30% attack speed *60% damage buff *75% armor penetrationĪnd for most of them time it was also without twisted muscles 25% damage. I have 6 strength and I've been leveling for so long now off super sledges, their kill time is just unrivaled and mutants just keep dropping more, and all of this is without the: By default, this build also includes power armor, but for some reason, if you. Melee Gladiator is a powerful build suited for solo play without the necessity to use a Power Armor. But without any perks at around level 50 I was able to just run into the glassed cavern (or whatever its called) and just slap the shit out of that level 80 scorchbeast effortlessly. Bowie Knife This one is for other Gamers who like to play it quietly in Fallout 76. For killing many weak enemies who are far away a gun is going to be good, and if I was in an easy nuke zone I'd probably just go around making sure to tag stuff. Ontop of that, after simply comparing the fact that the super sledge has extremely high numbers, you can then spam heavy attacks with it once your agility is decent, and even more once you get the power armor arm mods to do it, optimized bracers I think it's called. Add on the fact that while rifles negates 32% of armor with perks, melee can negate 75%, and it's just insane.Īgain though there is a difference between entry level melee where its like "This is nice because I don't have to worry about ammo". Players create plots that serve different purposes. Handmade isnt bad, but the way armor works in fallout 4 and 76 is that it's damage mitigation is relative to the damage of the attack. Build your kingdom starting with the Fallout 4 Settlement tl dr - Skip to 15:23 for just the summary. Player movespeed can be significantly increased in several ways. Melee (when its done right, not that that's hard to do) can teleport to enemies, and oneshot tons of elites.
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